#include <kernwin.hpp> // For get_screen_ea() definition #include <funcs.hpp> // Get the address of the user's cursor ea_t addr = get_screen_ea(); func_t *func = get_func(addr); if (func != NULL) { // Buffer where the function name will be stored char funcName[MAXSTR]; if (get_func_name(func->startEA, funcName, MAXSTR) != NULL) msg("Current function %a, named %s\n", func->startEA, funcName); }