Hi there people, it's my first topic here.
I'm still a novice at reversing and my assembly skills aren't that great, but I want to document a file format of a game(or at least know how it works).
The game name is Darkeden, and the version I'm trying to get info is the Chinese one.
Well, I don't know how to start this ^^ I was trying to debug the main exe file and try to understand how it reads the files, no luck :/
After some google searching, I've met this site, and I've read a topic made by Daeken, about file formats, no luck searching for zlib compressed data. I think it has it's own kind of compression or else.
I've noted that for the image files, there are always some kind of really small sized files with the same name with a 'i' in the end of the ext. Which "I think", that is some kind of information file. (like: SkillIcon.spk and SkillIcon.spki)
Still they don't make sense to me Oo.
If someone could help me out with this..
Thanks for the support,
Bye







